![]() ![]() A Nintendo Entertainment System version produced by Technōs was released in 1988, followed by a Game Boy version in 1990. The first game, Double Dragon, was released in the arcades in 1987. The original Double Dragon was a blockbuster hit arcade game, ushering in a "Golden Age" for the beat 'em up genre, resulting in a flood of beat 'em ups during the late 1980s to 1990s that followed the conventions set by Double Dragon. Due to the popularity of the game series, a 1993 animated series and 1994 live-action film adaptation were produced these adaptations were widely-panned by critics and audiences. The series features twin martial artists, Billy and Jimmy Lee, as they fight against various adversaries and rivals. More colour changes to the levels, several more tweaks to character sprites and colours, (Characters now have open mouths when hit, some tweaks to sprite alignments and sizing, the bat is larger, the chains on the mountain bridge in Mission 3b look like the arcade, additional detail in background of mountain bridge screen, the final level has added shading to the walls, and the font has been replaced with the arcade font).Double Dragon (双截龍ダブルドラゴン, Daburu Doragon - Sō Setsu Ryū) is a beat 'em up video game series initially developed by Technōs Japan and released as an arcade game in 1987. Maybe with a little collaboration, we can make it look much better □ Let me know what you think and if anyone has better ideas for sprites, please share. There were a couple of other minor touches added, like glare on the windows in the first mission. Doing this meant having a blonde Billy was no longer viable, so his hair is now dark red-brown. I also added a bit of shading here and there and made some minor tweaks. I used the original sprites and started by filling in the gaps. I know there’s only so much that can be done with 3 colours and to do this game justice, we really need at least 4 colour sprites, but here’s an alternate interpretation. The thing that always bothered me was the transparency. I was looking at the sprites of the game and realized they actually look really good and are more faithful to the arcade than most of the 8-bit home console counterparts. It’s not a major overhaul… no miracles were worked. “Here is a sprite and colour hack of Double Dragon for the 7800. ![]() A few words from KevinMos3 on AtariAge Forums: ![]()
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